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The Comic Book Film AdaptationExploring Modern Hollywood's Leading Genre$
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Liam Burke

Print publication date: 2015

Print ISBN-13: 9781628462036

Published to University Press of Mississippi: May 2016

DOI: 10.14325/mississippi/9781628462036.001.0001

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date: 20 September 2018

A Comic Aesthetic

A Comic Aesthetic

Chapter:
(p.169) Chapter Four A Comic Aesthetic
Source:
The Comic Book Film Adaptation
Author(s):

Liam Burke

Publisher:
University Press of Mississippi
DOI:10.14325/mississippi/9781628462036.003.0005

The Golden Age of Comic Book Filmmaking saw filmmakers engaging with the language of comics with unprecedented enthusiasm, often by utilizing the control offered by digital technologies. Bullet-time, which was innovated for The Matrix as a means to approximate the limitless discourse time of comics, probably proliferated most widely. However, there were many further efforts to adapt the language of comics to cinema. For instance, filmmakers often went beyond ready-made equivalents in their desire to create comic book-like panels and transitions, visualize sound, and bring previously specific codes to the screen. The enthusiasm for the comic language, coupled with the plasticity of the digital film image, even led to a measure of comic book graphiation seeping into cinema. Although many of these techniques did not enjoy the success of bullet-time, collectively they testify to a concerted effort to achieve a comic aesthetic, which has served to enrich the expressivity of mainstream cinema.

Keywords:   Golden Age of Comic Book Filmmaking, Language of Comics, Bullet-Time, Digital film image, Comic Aesthetic

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