Generating Openness in Comics
Generating Openness in Comics
This chapter summarizes the findings of the analyses conducted in Part Two and explains how openness unfolds in aspects regarding both form and content. The means of generating openness in comics are grouped under four broad categories based on ambiguity, suggestiveness, and subversion which are elaborated by beginning with the technical aspects of the medium, in particular its disjointed essence, and moving on to the media references, which often function self-reflexively. The relevance of characters subverting comics conventions is also highlighted. The section then discusses the role of subversive and self-reflexive themes such as autofiction and metafiction. The final section in this part connects comics' increasing indulgence in more allusiveconnections between panels and references to other media to the current prevalence of multimedia and the digital age in general.
Keywords: Open work of art, Subversion, Autofiction, Self-reflexivity, Digital age
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