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Truth and ConsequencesGame Shows in Fiction and Film$
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Mike Miley

Print publication date: 2019

Print ISBN-13: 9781496825384

Published to University Press of Mississippi: September 2020

DOI: 10.14325/mississippi/9781496825384.001.0001

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PRINTED FROM Mississippi SCHOLARSHIP ONLINE (www.mississippi.universitypressscholarship.com). (c) Copyright University Press of Mississippi, 2020. All Rights Reserved. An individual user may print out a PDF of a single chapter of a monograph in MSSO for personal use.date: 26 November 2020

Toss Up

Toss Up

Trivial Pursuit?

Chapter:
(p.3) Toss Up
Source:
(p.iii) Truth and Consequences
Author(s):

Mike Miley

Publisher:
University Press of Mississippi
DOI:10.14325/mississippi/9781496825384.003.0001

This chapter discusses how game shows came to have a pitiful scholarly reputation after the quiz-show scandals of the 1950s. The chapter also discusses how an intermedial study of how game shows are used in fiction and film can illuminate the ways that game shows express and speak to American culture. The chapter then provides an analysis of how Woody Allen’s 1987 film Radio Days uses the game show intermedially as a metaphor for memory in an age of impermanence, encouraging viewers to recall every bit of trivia in order to stave off irrelevance.

Keywords:   Game shows, Intermediality, Memory, nostalgia, Woody Allen

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